Many of them have innate magical abilities drawn from the creature's alien mind rather than the mystical forces of the world. The game includes the following monster types, which have no rules of their own.Īberrations are utterly alien beings. For example, an arrow of slaying (dragon) deals extra damage not only to dragons but also other creatures of the dragon type, such as dragon turtles and wyverns. Certain spells, magic items, class features, and other effects in the game interact in special ways with creatures of a particular type. TypeĪ monster's type speaks to its fundamental nature. Keep in mind that modifying a monster, including when you apply a template to it, might change its challenge rating.
Feel free to tweak an existing creature to make it into something more useful for you, perhaps by borrowing a trait or two from a different monster or by using a variant or template. Size Categories Sizeĭespite the versatile collection of monsters in the Monster Manual, you might be at a loss when it comes to finding the perfect creature for part of an adventure. See the Movement and Position section for more information on creature size and space. The Size Categories table shows how much space a creature of a particular size controls in combat. SizeĪ monster can be Tiny, Small, Medium, Large, Huge, or Gargantuan. Monster StatisticsĪ monster's statistics, sometimes referred to as its stat block, provide the essential information that you need to run the monster. Guidelines for understanding the information found in a monster's statistics are presented below.